One game to rule them all

'Lego The Lord of the Rings' may have a few glitches, but the overall gameplay is the best yet

Joe Juba / Game Informer Magazine /

If you've played one Lego game, you haven't played them all. That may seem obvious, but I've encountered too many people who dismiss new “Lego” titles based on the faulty assumption that they are all the same.

“Lego The Lord of the Rings” is the perfect opportunity to see how far this series has come since its inception; Traveller's Tales has crafted a wonderful platformer that stands on its own — though the Lego charm and a great license make it even better.

“Lego The Lord of the Rings” is a broad fusion of many elements — exploration, collection, combat, puzzle-solving — and Middle-earth is the ideal environment for these things to come together. Despite the kid-friendly exterior, the important events from the story have not been substantially changed or watered down. Epic moments like the swarming mass of orcs at Helm's Deep, the fall of the Witch King at Pelennor Fields, and Gandalf's battle with the Balrog are all wonderfully executed and fun to play. The mix of faithfulness and playfulness with the source material makes “Lego The Lord of the Rings” the best video game adaptation of Tolkien's universe, hands down.

You don't need to be a diehard fan to have a good time here. The gameplay supporting the story (which follows the three movies) is fun regardless of your level of Middle-earth expertise. Whether you're playing in single-player or with a local co-op buddy, the variety is astounding. You still beat up bad guys and collect studs, but that kind of activity occupies a much smaller percentage of the experience. Most of your time is spent exploring the iconic environments, hunting down collectibles, and searching for solutions to puzzles. Combat is still important, but it tends to happen in more impressive ways than enemies mindlessly pouring out of doors. Stomping around as Treebeard, riding into battle as King Theoden, and taking down Oliphaunts are just a few examples of how Traveller's Tales keeps the action fresh.

Once the War of the Ring is won, your time with “Lego The Lord of the Rings” is just beginning. The (fairly linear) core campaign is an easily digestible eight hours, but the wealth of open-world, post-game content is staggering.

With all of Middle-earth available to explore, the most powerful items, best puzzles and coolest characters are yours to find — including a bonus level where you control two powerful villains. Obsessive players can expect to spend 30 hours or more to hit 100 percent.

As fun as this game can be, some technical issues get in the way. Character selection bugs, chugging frame rates and screen tearing provide occasional annoyances. The irregular audio quality (the voices are all sampled directly from the films) sometimes makes it seem like the main characters' dialogue is provided by an Internet soundboard, which deflates some otherwise cool moments.

A handful of technical stumbles can't keep “Lego The Lord of the Rings” from being the best “Lego” game so far. Finding a great compromise between the linear installments and the sprawling open world of “Lego Batman 2,” Traveller's Tales hits sweet spots in the structure and gameplay, constantly giving players new goals and new places to explore. The steady stream of goofball humor keeps the mood light, but almost every part of the game is entertaining in its own way.

'Lego The Lord of the Rings'

8.5 (out of 10)

PlayStation 3, Xbox 360

Warner Bros. Interactive Entertainment

ESRB rating: E10+

Top 10

Across the board

The editors of Game Informer Magazine rank the top games for the month of December:

1. “Far Cry 3” (PS3, X360, PC)

2. “New Super Mario Bros. U” (Wii U)

3. “Halo 4” (X360)

4. “Need For Speed: Most Wanted” (PS3, X360, PC)

5. “XCOM: Enemy Unknown” (PS3, X360, PC)

6. “Dishonored” (PS3, X360, PC)

7. “Borderlands 2” (PS3, X360, PC)

8. “Hitman: Absolution” (PS3, X360, PC)

9. “Paper Mario: Sticker Star” (3DS)

10. “Call of Duty: Black Ops II” (PS3, X360, PC)

Game Informer Magazine

In the news

Comic books go digital

While print comic books aren't going away, yet, the industry is embracing the burgeoning digital world that's been fueled by iOS and Android tablets.

DC Entertainment has launched its entire line of comic books for download from the top three e-book stores including Kindle Store, iBookstore and NOOK Book Store. The precedent-setting deal brings best-selling DC Comics and Vertigo periodical titles, including “Batman,” “Superman,” “Detective Comics,” “Action Comics,” “Batgirl,” “Wonder Woman,” “Green Lantern,” “Fables” and “American Vampire,” among many others, to an even broader audience of digital readers.

DC Entertainment is now the only comic book publisher to offer its periodical lineup across all major e-bookstore platforms. The deals reinforce a long track record of digital comics industry leadership and innovation from DC Entertainment that dates back to its game-changing decision to make its entire line available in September 2011. That launch is widely seen as reinvigorating the comic book industry and has led to increased sales of both digital and print comics.

— John Gaudiosi,

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