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Published daily in Bend, Oregon, by Western Communications, Inc. Copyright 2007.
By Lou Kesten / The Bulletin
March 27, 2009
Video-game combat has come a long way since the turn of the century. In the 1990s, 3-D shooters like “Doom” and “Half-Life” were aimed at the PC audience, with the occasional gem (like “Goldeneye 007”) popping up on a console. All that....